pub struct FrameTableBreakpointData<'a> {
pub offset: usize,
pub enable: &'a [u8],
pub disable: &'a [u8],
}Expand description
Data describing how to patch code to enable or disable one breakpoint.
Fields§
§offset: usizeOffset in the code image’s text section.
enable: &'a [u8]Code bytes to patch in to enable the breakpoint.
disable: &'a [u8]Code bytes to patch in to disable the breakpoint.
Auto Trait Implementations§
impl<'a> Freeze for FrameTableBreakpointData<'a>
impl<'a> RefUnwindSafe for FrameTableBreakpointData<'a>
impl<'a> Send for FrameTableBreakpointData<'a>
impl<'a> Sync for FrameTableBreakpointData<'a>
impl<'a> Unpin for FrameTableBreakpointData<'a>
impl<'a> UnwindSafe for FrameTableBreakpointData<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more