wasmtime_wasi/p3/bindings.rs
1//! Auto-generated bindings for WASI interfaces.
2//!
3//! This module contains the output of the [`bindgen!`] macro when run over
4//! the `wasi:cli/imports` world.
5//!
6//! [`bindgen!`]: https://docs.rs/wasmtime/latest/wasmtime/component/macro.bindgen.html
7//!
8//! # Examples
9//!
10//! If you have a WIT world which refers to WASI interfaces you probably want to
11//! use this modules's bindings rather than generate fresh bindings. That can be
12//! done using the `with` option to [`bindgen!`]:
13//!
14//! ```rust
15//! use wasmtime_wasi::{WasiCtx, WasiCtxView, WasiView};
16//! use wasmtime::{Result, Engine, Config};
17//! use wasmtime::component::{Linker, HasSelf, ResourceTable};
18//!
19//! wasmtime::component::bindgen!({
20//! inline: "
21//! package example:wasi;
22//!
23//! // An example of extending the `wasi:cli/command` world with a
24//! // custom host interface.
25//! world my-world {
26//! include wasi:cli/command@0.3.0;
27//!
28//! import custom-host;
29//! }
30//!
31//! interface custom-host {
32//! my-custom-function: func();
33//! }
34//! ",
35//! path: "src/p3/wit",
36//! with: {
37//! "wasi": wasmtime_wasi::p3::bindings,
38//! },
39//! require_store_data_send: true,
40//! });
41//!
42//! struct MyState {
43//! ctx: WasiCtx,
44//! table: ResourceTable,
45//! }
46//!
47//! impl example::wasi::custom_host::Host for MyState {
48//! fn my_custom_function(&mut self) {
49//! // ..
50//! }
51//! }
52//!
53//! impl WasiView for MyState {
54//! fn ctx(&mut self) -> WasiCtxView<'_> {
55//! WasiCtxView{
56//! ctx: &mut self.ctx,
57//! table: &mut self.table,
58//! }
59//! }
60//! }
61//!
62//! fn main() -> Result<()> {
63//! let mut config = Config::default();
64//! config.wasm_component_model_async(true);
65//! let engine = Engine::new(&config)?;
66//! let mut linker: Linker<MyState> = Linker::new(&engine);
67//! wasmtime_wasi::p3::add_to_linker(&mut linker)?;
68//! example::wasi::custom_host::add_to_linker::<_, HasSelf<_>>(&mut linker, |state| state)?;
69//!
70//! // .. use `Linker` to instantiate component ...
71//!
72//! Ok(())
73//! }
74//! ```
75
76mod generated {
77 wasmtime::component::bindgen!({
78 path: "src/p3/wit",
79 world: "wasi:cli/command",
80 imports: {
81 "wasi:cli/stdin": store | tracing | trappable,
82 "wasi:cli/stdout": store | tracing | trappable,
83 "wasi:cli/stderr": store | tracing | trappable,
84 "wasi:filesystem/types.[method]descriptor.read-via-stream": store | tracing | trappable,
85 "wasi:filesystem/types.[method]descriptor.write-via-stream": store | tracing | trappable,
86 "wasi:filesystem/types.[method]descriptor.append-via-stream": store | tracing | trappable,
87 "wasi:filesystem/types.[method]descriptor.read-directory": store | tracing | trappable,
88 "wasi:sockets/types.[method]tcp-socket.bind": async | tracing | trappable,
89 "wasi:sockets/types.[method]tcp-socket.listen": async | store | tracing | trappable,
90 "wasi:sockets/types.[method]tcp-socket.send": store | tracing | trappable,
91 "wasi:sockets/types.[method]tcp-socket.receive": store | tracing | trappable,
92 "wasi:sockets/types.[static]udp-socket.create": async | tracing | trappable,
93 "wasi:sockets/types.[method]udp-socket.bind": async | tracing | trappable,
94 "wasi:sockets/types.[method]udp-socket.connect": async | tracing | trappable,
95 default: tracing | trappable,
96 },
97 exports: { default: async | store },
98 with: {
99 "wasi:cli/terminal-input.terminal-input": crate::p3::cli::TerminalInput,
100 "wasi:cli/terminal-output.terminal-output": crate::p3::cli::TerminalOutput,
101 "wasi:filesystem/types.descriptor": crate::filesystem::Descriptor,
102 "wasi:sockets/types.tcp-socket": crate::sockets::TcpSocket,
103 "wasi:sockets/types.udp-socket": crate::sockets::UdpSocket,
104 },
105 trappable_error_type: {
106 "wasi:filesystem/types.error-code" => crate::p3::filesystem::FilesystemError,
107 "wasi:sockets/types.error-code" => crate::p3::sockets::SocketError,
108 },
109 });
110}
111pub use self::generated::LinkOptions;
112pub use self::generated::exports;
113pub use self::generated::wasi::*;
114
115/// Bindings to execute and run a `wasi:cli/command`.
116///
117/// This structure is automatically generated by `bindgen!`.
118///
119/// This can be used for a more "typed" view of executing a command component
120/// through the [`Command::wasi_cli_run`] method plus
121/// [`Guest::call_run`](exports::wasi::cli::run::Guest::call_run).
122///
123/// # Examples
124///
125/// ```no_run
126/// use wasmtime::{Engine, Result, Store, Config};
127/// use wasmtime::component::{Component, Linker, ResourceTable};
128/// use wasmtime_wasi::{WasiCtx, WasiCtxView, WasiView};
129/// use wasmtime_wasi::p3::bindings::Command;
130///
131/// // This example is an example shim of executing a component based on the
132/// // command line arguments provided to this program.
133/// #[tokio::main]
134/// async fn main() -> Result<()> {
135/// let args = std::env::args().skip(1).collect::<Vec<_>>();
136///
137/// // Configure and create `Engine`
138/// let mut config = Config::new();
139/// config.wasm_component_model_async(true);
140/// let engine = Engine::new(&config)?;
141///
142/// // Configure a `Linker` with WASI, compile a component based on
143/// // command line arguments, and then pre-instantiate it.
144/// let mut linker = Linker::<MyState>::new(&engine);
145/// wasmtime_wasi::p3::add_to_linker(&mut linker)?;
146/// let component = Component::from_file(&engine, &args[0])?;
147///
148///
149/// // Configure a `WasiCtx` based on this program's environment. Then
150/// // build a `Store` to instantiate into.
151/// let mut builder = WasiCtx::builder();
152/// builder.inherit_stdio().inherit_env().args(&args);
153/// let mut store = Store::new(
154/// &engine,
155/// MyState {
156/// ctx: builder.build(),
157/// table: ResourceTable::default(),
158/// },
159/// );
160///
161/// // Instantiate the component and we're off to the races.
162/// let command = Command::instantiate_async(&mut store, &component, &linker).await?;
163/// let program_result = store.run_concurrent(async move |store| {
164/// command.wasi_cli_run().call_run(store).await
165/// }).await??;
166/// match program_result {
167/// Ok(()) => Ok(()),
168/// Err(()) => std::process::exit(1),
169/// }
170/// }
171///
172/// struct MyState {
173/// ctx: WasiCtx,
174/// table: ResourceTable,
175/// }
176///
177/// impl WasiView for MyState {
178/// fn ctx(&mut self) -> WasiCtxView<'_> {
179/// WasiCtxView{
180/// ctx: &mut self.ctx,
181/// table: &mut self.table,
182/// }
183/// }
184/// }
185/// ```
186///
187/// ---
188pub use self::generated::Command;
189
190/// Pre-instantiated analog of [`Command`]
191///
192/// This can be used to front-load work such as export lookup before
193/// instantiation.
194///
195/// # Examples
196///
197/// ```no_run
198/// use wasmtime::{Engine, Result, Store, Config};
199/// use wasmtime::component::{Linker, Component, ResourceTable};
200/// use wasmtime_wasi::{WasiCtx, WasiCtxView, WasiView};
201/// use wasmtime_wasi::p3::bindings::CommandPre;
202///
203/// // This example is an example shim of executing a component based on the
204/// // command line arguments provided to this program.
205/// #[tokio::main]
206/// async fn main() -> Result<()> {
207/// let args = std::env::args().skip(1).collect::<Vec<_>>();
208///
209/// // Configure and create `Engine`
210/// let mut config = Config::new();
211/// config.wasm_component_model_async(true);
212/// let engine = Engine::new(&config)?;
213///
214/// // Configure a `Linker` with WASI, compile a component based on
215/// // command line arguments, and then pre-instantiate it.
216/// let mut linker = Linker::<MyState>::new(&engine);
217/// wasmtime_wasi::p3::add_to_linker(&mut linker)?;
218/// let component = Component::from_file(&engine, &args[0])?;
219/// let pre = CommandPre::new(linker.instantiate_pre(&component)?)?;
220///
221///
222/// // Configure a `WasiCtx` based on this program's environment. Then
223/// // build a `Store` to instantiate into.
224/// let mut builder = WasiCtx::builder();
225/// builder.inherit_stdio().inherit_env().args(&args);
226/// let mut store = Store::new(
227/// &engine,
228/// MyState {
229/// ctx: builder.build(),
230/// table: ResourceTable::default(),
231/// },
232/// );
233///
234/// // Instantiate the component and we're off to the races.
235/// let command = pre.instantiate_async(&mut store).await?;
236/// // TODO: Construct an accessor from `store` to call `run`
237/// // https://github.com/bytecodealliance/wasmtime/issues/11249
238/// //let program_result = command.wasi_cli_run().call_run(&mut store).await?;
239/// let program_result = todo!();
240/// match program_result {
241/// Ok(()) => Ok(()),
242/// Err(()) => std::process::exit(1),
243/// }
244/// }
245///
246/// struct MyState {
247/// ctx: WasiCtx,
248/// table: ResourceTable,
249/// }
250///
251/// impl WasiView for MyState {
252/// fn ctx(&mut self) -> WasiCtxView<'_> {
253/// WasiCtxView{
254/// ctx: &mut self.ctx,
255/// table: &mut self.table,
256/// }
257/// }
258/// }
259/// ```
260///
261/// ---
262// TODO: Make this public, once `CommandPre` can be used for
263// calling exports
264// https://github.com/bytecodealliance/wasmtime/issues/11249
265#[doc(hidden)]
266pub use self::generated::CommandPre;
267
268pub use self::generated::CommandIndices;