wasmtime/runtime/debug.rs
1//! Debugging API.
2
3use super::store::AsStoreOpaque;
4use crate::code::StoreCode;
5use crate::module::RegisterBreakpointState;
6use crate::store::StoreId;
7use crate::vm::{Activation, Backtrace};
8use crate::{
9 AnyRef, AsContextMut, CodeMemory, Engine, ExnRef, Extern, ExternRef, Func, Instance, Module,
10 OwnedRooted, StoreContext, StoreContextMut, Val,
11 code::StoreCodePC,
12 module::ModuleRegistry,
13 store::{AutoAssertNoGc, StoreOpaque},
14 vm::{CompiledModuleId, VMContext},
15};
16use crate::{Caller, Result, Store};
17use alloc::collections::{BTreeMap, BTreeSet, btree_map::Entry};
18use alloc::vec;
19use alloc::vec::Vec;
20use core::{ffi::c_void, ptr::NonNull};
21#[cfg(feature = "gc")]
22use wasmtime_environ::FrameTable;
23// Re-export ModulePC so downstream crates can use it.
24pub use wasmtime_environ::ModulePC;
25use wasmtime_environ::{
26 DefinedFuncIndex, EntityIndex, FrameInstPos, FrameStackShape, FrameStateSlot,
27 FrameStateSlotOffset, FrameTableBreakpointData, FrameTableDescriptorIndex, FrameValType,
28 FuncIndex, FuncKey, GlobalIndex, MemoryIndex, TableIndex, TagIndex, Trap,
29};
30use wasmtime_unwinder::{Frame, FrameCursor};
31
32impl<T> Store<T> {
33 /// Provide a frame handle for all activations, in order from
34 /// innermost (most recently called) to outermost on the stack.
35 ///
36 /// An activation is a contiguous sequence of Wasm frames (called
37 /// functions) that were called from host code and called back out
38 /// to host code. If there are activations from multiple stores on
39 /// the stack, for example if Wasm code in one store calls out to
40 /// host code which invokes another Wasm function in another
41 /// store, then the other stores are "opaque" to our view here in
42 /// the same way that host code is.
43 ///
44 /// Returns an empty list if debug instrumentation is not enabled
45 /// for the engine containing this store.
46 pub fn debug_exit_frames(&mut self) -> impl Iterator<Item = FrameHandle> {
47 self.as_store_opaque().debug_exit_frames()
48 }
49
50 /// Start an edit session to update breakpoints.
51 pub fn edit_breakpoints<'a>(&'a mut self) -> Option<BreakpointEdit<'a>> {
52 self.as_store_opaque().edit_breakpoints()
53 }
54
55 /// Get a vector of all Instances held in the Store, for debug
56 /// purposes.
57 ///
58 /// Guest debugging must be enabled for this accessor to return
59 /// any instances. If it is not, an empty vector is returned.
60 pub fn debug_all_instances(&mut self) -> Vec<Instance> {
61 self.as_store_opaque().debug_all_instances()
62 }
63
64 /// Get a vector of all Modules held in the Store, for debug
65 /// purposes.
66 ///
67 /// Guest debugging must be enabled for this accessor to return
68 /// any modules. If it is not, an empty vector is returned.
69 pub fn debug_all_modules(&mut self) -> Vec<Module> {
70 self.as_store_opaque().debug_all_modules()
71 }
72}
73
74impl<'a, T> StoreContextMut<'a, T> {
75 /// Provide a frame handle for all activations, in order from
76 /// innermost (most recently called) to outermost on the stack.
77 ///
78 /// See [`Store::debug_exit_frames`] for more details.
79 pub fn debug_exit_frames(&mut self) -> impl Iterator<Item = FrameHandle> {
80 self.0.as_store_opaque().debug_exit_frames()
81 }
82
83 /// Start an edit session to update breakpoints.
84 pub fn edit_breakpoints(self) -> Option<BreakpointEdit<'a>> {
85 self.0.as_store_opaque().edit_breakpoints()
86 }
87
88 /// Get a vector of all Instances held in the Store, for debug
89 /// purposes.
90 ///
91 /// See [`Store::debug_all_instances`] for more details.
92 pub fn debug_all_instances(self) -> Vec<Instance> {
93 self.0.as_store_opaque().debug_all_instances()
94 }
95
96 /// Get a vector of all Modules held in the Store, for debug
97 /// purposes.
98 ///
99 /// See [`Store::debug_all_modules`] for more details.
100 pub fn debug_all_modules(self) -> Vec<Module> {
101 self.0.as_store_opaque().debug_all_modules()
102 }
103}
104
105impl<'a, T> Caller<'a, T> {
106 /// Provide a frame handle for all activations, in order from
107 /// innermost (most recently called) to outermost on the stack.
108 ///
109 /// See [`Store::debug_exit_frames`] for more details.
110 pub fn debug_exit_frames(&mut self) -> impl Iterator<Item = FrameHandle> {
111 self.store.0.as_store_opaque().debug_exit_frames()
112 }
113
114 /// Start an edit session to update breakpoints.
115 pub fn edit_breakpoints<'b>(&'b mut self) -> Option<BreakpointEdit<'b>> {
116 self.store.0.as_store_opaque().edit_breakpoints()
117 }
118
119 /// Get a vector of all Instances held in the Store, for debug
120 /// purposes.
121 ///
122 /// See [`Store::debug_all_instances`] for more details.
123 pub fn debug_all_instances(&mut self) -> Vec<Instance> {
124 self.store.0.as_store_opaque().debug_all_instances()
125 }
126
127 /// Get a vector of all Modules held in the Store, for debug
128 /// purposes.
129 ///
130 /// See [`Store::debug_all_modules`] for more details.
131 pub fn debug_all_modules(&mut self) -> Vec<Module> {
132 self.store.0.as_store_opaque().debug_all_modules()
133 }
134}
135
136impl StoreOpaque {
137 fn debug_exit_frames(&mut self) -> impl Iterator<Item = FrameHandle> {
138 let activations = if self.engine().tunables().debug_guest {
139 Backtrace::activations(self)
140 } else {
141 vec![]
142 };
143
144 activations
145 .into_iter()
146 // SAFETY: each activation is currently active and will
147 // remain so (we have a mutable borrow of the store).
148 .filter_map(|act| unsafe { FrameHandle::exit_frame(self, act) })
149 }
150
151 fn edit_breakpoints<'a>(&'a mut self) -> Option<BreakpointEdit<'a>> {
152 if !self.engine().tunables().debug_guest {
153 return None;
154 }
155
156 let (breakpoints, registry, engine) = self.breakpoints_and_registry_and_engine_mut();
157 Some(breakpoints.edit(registry, engine))
158 }
159
160 fn debug_all_instances(&mut self) -> Vec<Instance> {
161 if !self.engine().tunables().debug_guest {
162 return vec![];
163 }
164
165 self.all_instances().collect()
166 }
167
168 fn debug_all_modules(&self) -> Vec<Module> {
169 if !self.engine().tunables().debug_guest {
170 return vec![];
171 }
172
173 self.modules()
174 .all_modules()
175 .map(|(_, m)| m.clone())
176 .collect()
177 }
178}
179
180impl Instance {
181 /// Get access to a global within this instance's globals index
182 /// space.
183 ///
184 /// This permits accessing globals whether they are exported or
185 /// not. However, it is only available for purposes of debugging,
186 /// and so is only permitted when `guest_debug` is enabled in the
187 /// Engine's configuration. The intent of the Wasmtime API is to
188 /// enforce the Wasm type system's encapsulation even in the host
189 /// API, except where necessary for developer tooling.
190 ///
191 /// `None` is returned for any global index that is out-of-bounds.
192 ///
193 /// `None` is returned if guest-debugging is not enabled in the
194 /// engine configuration for this Store.
195 pub fn debug_global(
196 &self,
197 mut store: impl AsContextMut,
198 global_index: u32,
199 ) -> Option<crate::Global> {
200 self.debug_export(
201 store.as_context_mut().0,
202 GlobalIndex::from_bits(global_index).into(),
203 )
204 .and_then(|s| s.into_global())
205 }
206
207 /// Get access to a memory (unshared only) within this instance's
208 /// memory index space.
209 ///
210 /// This permits accessing memories whether they are exported or
211 /// not. However, it is only available for purposes of debugging,
212 /// and so is only permitted when `guest_debug` is enabled in the
213 /// Engine's configuration. The intent of the Wasmtime API is to
214 /// enforce the Wasm type system's encapsulation even in the host
215 /// API, except where necessary for developer tooling.
216 ///
217 /// `None` is returned for any memory index that is out-of-bounds.
218 ///
219 /// `None` is returned for any shared memory (use
220 /// `debug_shared_memory` instead).
221 ///
222 /// `None` is returned if guest-debugging is not enabled in the
223 /// engine configuration for this Store.
224 pub fn debug_memory(
225 &self,
226 mut store: impl AsContextMut,
227 memory_index: u32,
228 ) -> Option<crate::Memory> {
229 self.debug_export(
230 store.as_context_mut().0,
231 MemoryIndex::from_bits(memory_index).into(),
232 )
233 .and_then(|s| s.into_memory())
234 }
235
236 /// Get access to a shared memory within this instance's memory
237 /// index space.
238 ///
239 /// This permits accessing memories whether they are exported or
240 /// not. However, it is only available for purposes of debugging,
241 /// and so is only permitted when `guest_debug` is enabled in the
242 /// Engine's configuration. The intent of the Wasmtime API is to
243 /// enforce the Wasm type system's encapsulation even in the host
244 /// API, except where necessary for developer tooling.
245 ///
246 /// `None` is returned for any memory index that is out-of-bounds.
247 ///
248 /// `None` is returned for any unshared memory (use `debug_memory`
249 /// instead).
250 ///
251 /// `None` is returned if guest-debugging is not enabled in the
252 /// engine configuration for this Store.
253 pub fn debug_shared_memory(
254 &self,
255 mut store: impl AsContextMut,
256 memory_index: u32,
257 ) -> Option<crate::SharedMemory> {
258 self.debug_export(
259 store.as_context_mut().0,
260 MemoryIndex::from_bits(memory_index).into(),
261 )
262 .and_then(|s| s.into_shared_memory())
263 }
264
265 /// Get access to a table within this instance's table index
266 /// space.
267 ///
268 /// This permits accessing tables whether they are exported or
269 /// not. However, it is only available for purposes of debugging,
270 /// and so is only permitted when `guest_debug` is enabled in the
271 /// Engine's configuration. The intent of the Wasmtime API is to
272 /// enforce the Wasm type system's encapsulation even in the host
273 /// API, except where necessary for developer tooling.
274 ///
275 /// `None` is returned for any table index that is out-of-bounds.
276 ///
277 /// `None` is returned if guest-debugging is not enabled in the
278 /// engine configuration for this Store.
279 pub fn debug_table(
280 &self,
281 mut store: impl AsContextMut,
282 table_index: u32,
283 ) -> Option<crate::Table> {
284 self.debug_export(
285 store.as_context_mut().0,
286 TableIndex::from_bits(table_index).into(),
287 )
288 .and_then(|s| s.into_table())
289 }
290
291 /// Get access to a function within this instance's function index
292 /// space.
293 ///
294 /// This permits accessing functions whether they are exported or
295 /// not. However, it is only available for purposes of debugging,
296 /// and so is only permitted when `guest_debug` is enabled in the
297 /// Engine's configuration. The intent of the Wasmtime API is to
298 /// enforce the Wasm type system's encapsulation even in the host
299 /// API, except where necessary for developer tooling.
300 ///
301 /// `None` is returned for any function index that is
302 /// out-of-bounds.
303 ///
304 /// `None` is returned if guest-debugging is not enabled in the
305 /// engine configuration for this Store.
306 pub fn debug_function(
307 &self,
308 mut store: impl AsContextMut,
309 function_index: u32,
310 ) -> Option<crate::Func> {
311 self.debug_export(
312 store.as_context_mut().0,
313 FuncIndex::from_bits(function_index).into(),
314 )
315 .and_then(|s| s.into_func())
316 }
317
318 /// Get access to a tag within this instance's tag index space.
319 ///
320 /// This permits accessing tags whether they are exported or
321 /// not. However, it is only available for purposes of debugging,
322 /// and so is only permitted when `guest_debug` is enabled in the
323 /// Engine's configuration. The intent of the Wasmtime API is to
324 /// enforce the Wasm type system's encapsulation even in the host
325 /// API, except where necessary for developer tooling.
326 ///
327 /// `None` is returned for any tag index that is out-of-bounds.
328 ///
329 /// `None` is returned if guest-debugging is not enabled in the
330 /// engine configuration for this Store.
331 pub fn debug_tag(&self, mut store: impl AsContextMut, tag_index: u32) -> Option<crate::Tag> {
332 self.debug_export(
333 store.as_context_mut().0,
334 TagIndex::from_bits(tag_index).into(),
335 )
336 .and_then(|s| s.into_tag())
337 }
338
339 fn debug_export(&self, store: &mut StoreOpaque, index: EntityIndex) -> Option<Extern> {
340 if !store.engine().tunables().debug_guest {
341 return None;
342 }
343
344 let env_module = self._module(store).env_module();
345 if !env_module.is_valid(index) {
346 return None;
347 }
348 let store_id = store.id();
349 let (instance, registry) = store.instance_and_module_registry_mut(self.id());
350 // SAFETY: the `store` and `registry` are associated with
351 // this instance as we fetched the instance directly from
352 // the store above.
353 let export = unsafe { instance.get_export_by_index_mut(registry, store_id, index) };
354 Some(Extern::from_wasmtime_export(export, store.engine()))
355 }
356}
357
358impl<'a, T> StoreContext<'a, T> {
359 /// Return all breakpoints.
360 pub fn breakpoints(self) -> Option<impl Iterator<Item = Breakpoint> + 'a> {
361 if !self.engine().tunables().debug_guest {
362 return None;
363 }
364
365 let (breakpoints, registry) = self.0.breakpoints_and_registry();
366 Some(breakpoints.breakpoints(registry))
367 }
368
369 /// Indicate whether single-step mode is enabled.
370 pub fn is_single_step(&self) -> bool {
371 let (breakpoints, _) = self.0.breakpoints_and_registry();
372 breakpoints.is_single_step()
373 }
374}
375
376/// A handle to a stack frame, valid as long as execution is not
377/// resumed in the associated `Store`.
378///
379/// This handle can be held and cloned and used to refer to a frame
380/// within a paused store. It is cheap: it internally consists of a
381/// pointer to the actual frame, together with some metadata to
382/// determine when that pointer has gone stale.
383///
384/// At the API level, any usage of this frame handle requires a
385/// mutable borrow of the `Store`, because the `Store` logically owns
386/// the stack(s) for any execution within it. However, the existence
387/// of the handle itself does not hold a borrow on the `Store`; hence,
388/// the `Store` can continue to be used and queried, and some state
389/// (e.g. memories, tables, GC objects) can even be mutated, as long
390/// as execution is not resumed. The intent of this API is to allow a
391/// wide variety of debugger implementation strategies that expose
392/// stack frames and also allow other commands/actions at the same
393/// time.
394///
395/// The user can use [`FrameHandle::is_valid`] to determine if the
396/// handle is still valid and usable.
397#[derive(Clone)]
398pub struct FrameHandle {
399 /// The unwinder cursor at this frame.
400 cursor: FrameCursor,
401
402 /// The index of the virtual frame within the physical frame.
403 virtual_frame_idx: usize,
404
405 /// The unique Store this frame came from, to ensure the handle is
406 /// used with the correct Store.
407 store_id: StoreId,
408
409 /// Store `execution_version`.
410 store_version: u64,
411}
412
413impl FrameHandle {
414 /// Create a new FrameHandle at the exit frame of an activation.
415 ///
416 /// # Safety
417 ///
418 /// The provided activation must be valid currently.
419 unsafe fn exit_frame(store: &mut StoreOpaque, activation: Activation) -> Option<FrameHandle> {
420 // SAFETY: activation is valid as per our safety condition.
421 let mut cursor = unsafe { activation.cursor() };
422
423 // Find the first virtual frame. Each physical frame may have
424 // zero or more virtual frames.
425 while !cursor.done() {
426 let (cache, registry) = store.frame_data_cache_mut_and_registry();
427 let frames = cache.lookup_or_compute(registry, cursor.frame());
428 if frames.len() > 0 {
429 return Some(FrameHandle {
430 cursor,
431 virtual_frame_idx: 0,
432 store_id: store.id(),
433 store_version: store.vm_store_context().execution_version,
434 });
435 }
436 // SAFETY: activation is still valid (valid on entry per
437 // our safety condition, and we have not returned control
438 // since above).
439 unsafe {
440 cursor.advance(store.unwinder());
441 }
442 }
443
444 None
445 }
446
447 /// Determine whether this handle can still be used to refer to a
448 /// frame.
449 pub fn is_valid(&self, mut store: impl AsContextMut) -> bool {
450 let store = store.as_context_mut();
451 self.is_valid_impl(store.0.as_store_opaque())
452 }
453
454 fn is_valid_impl(&self, store: &StoreOpaque) -> bool {
455 let id = store.id();
456 let version = store.vm_store_context().execution_version;
457 self.store_id == id && self.store_version == version
458 }
459
460 /// Get a handle to the next frame up the activation (the one that
461 /// called this frame), if any.
462 pub fn parent(&self, mut store: impl AsContextMut) -> Result<Option<FrameHandle>> {
463 let mut store = store.as_context_mut();
464 if !self.is_valid(&mut store) {
465 crate::error::bail!("Frame handle is no longer valid.");
466 }
467
468 let mut parent = self.clone();
469 parent.virtual_frame_idx += 1;
470
471 while !parent.cursor.done() {
472 let (cache, registry) = store
473 .0
474 .as_store_opaque()
475 .frame_data_cache_mut_and_registry();
476 let frames = cache.lookup_or_compute(registry, parent.cursor.frame());
477 if parent.virtual_frame_idx < frames.len() {
478 return Ok(Some(parent));
479 }
480 parent.virtual_frame_idx = 0;
481 // SAFETY: activation is valid because we checked validity
482 // wrt execution version at the top of this function, and
483 // we have not returned since.
484 unsafe {
485 parent.cursor.advance(store.0.as_store_opaque().unwinder());
486 }
487 }
488
489 Ok(None)
490 }
491
492 fn frame_data<'a>(&self, store: &'a mut StoreOpaque) -> Result<&'a FrameData> {
493 if !self.is_valid_impl(store) {
494 crate::error::bail!("Frame handle is no longer valid.");
495 }
496 let (cache, registry) = store.frame_data_cache_mut_and_registry();
497 let frames = cache.lookup_or_compute(registry, self.cursor.frame());
498 // `virtual_frame_idx` counts up for ease of iteration
499 // behavior, while the frames are stored in outer-to-inner
500 // (i.e., caller to callee) order, so we need to reverse here.
501 Ok(&frames[frames.len() - 1 - self.virtual_frame_idx])
502 }
503
504 fn raw_instance<'a>(&self, store: &mut StoreOpaque) -> Result<&'a crate::vm::Instance> {
505 let frame_data = self.frame_data(store)?;
506
507 // Read out the vmctx slot.
508
509 // SAFETY: vmctx is always at offset 0 in the slot. (See
510 // crates/cranelift/src/func_environ.rs in
511 // `update_stack_slot_vmctx()`.) The frame/activation is
512 // still valid because we verified this in `frame_data` above.
513 let vmctx: usize =
514 unsafe { *(frame_data.slot_addr(self.cursor.frame().fp()) as *mut usize) };
515 let vmctx: *mut VMContext = core::ptr::with_exposed_provenance_mut(vmctx);
516 let vmctx = NonNull::new(vmctx).expect("null vmctx in debug state slot");
517 // SAFETY: the stored vmctx value is a valid instance in this
518 // store; we only visit frames from this store in the
519 // backtrace.
520 let instance = unsafe { crate::vm::Instance::from_vmctx(vmctx) };
521 // SAFETY: the instance pointer read above is valid.
522 Ok(unsafe { instance.as_ref() })
523 }
524
525 /// Get the instance associated with the current frame.
526 pub fn instance(&self, mut store: impl AsContextMut) -> Result<Instance> {
527 let store = store.as_context_mut();
528 let instance = self.raw_instance(store.0.as_store_opaque())?;
529 let id = instance.id();
530 Ok(Instance::from_wasmtime(id, store.0.as_store_opaque()))
531 }
532
533 /// Get the module associated with the current frame, if any
534 /// (i.e., not a container instance for a host-created entity).
535 pub fn module<'a, T: 'static>(
536 &self,
537 store: impl Into<StoreContextMut<'a, T>>,
538 ) -> Result<Option<&'a Module>> {
539 let store = store.into();
540 let instance = self.raw_instance(store.0.as_store_opaque())?;
541 Ok(instance.runtime_module())
542 }
543
544 /// Get the raw function index associated with the current frame, and the
545 /// module-relative PC as an offset within the module binary, if
546 /// this is a Wasm function directly from the given `Module`
547 /// (rather than a trampoline).
548 pub fn wasm_function_index_and_pc(
549 &self,
550 mut store: impl AsContextMut,
551 ) -> Result<Option<(DefinedFuncIndex, ModulePC)>> {
552 let mut store = store.as_context_mut();
553 let frame_data = self.frame_data(store.0.as_store_opaque())?;
554 let FuncKey::DefinedWasmFunction(module, func) = frame_data.func_key else {
555 return Ok(None);
556 };
557 let wasm_pc = frame_data.wasm_pc;
558 debug_assert_eq!(
559 module,
560 self.module(&mut store)?
561 .expect("module should be defined if this is a defined function")
562 .env_module()
563 .module_index
564 );
565 Ok(Some((func, wasm_pc)))
566 }
567
568 /// Get the number of locals in this frame.
569 pub fn num_locals(&self, mut store: impl AsContextMut) -> Result<u32> {
570 let store = store.as_context_mut();
571 let frame_data = self.frame_data(store.0.as_store_opaque())?;
572 Ok(u32::try_from(frame_data.locals.len()).unwrap())
573 }
574
575 /// Get the depth of the operand stack in this frame.
576 pub fn num_stacks(&self, mut store: impl AsContextMut) -> Result<u32> {
577 let store = store.as_context_mut();
578 let frame_data = self.frame_data(store.0.as_store_opaque())?;
579 Ok(u32::try_from(frame_data.stack.len()).unwrap())
580 }
581
582 /// Get the type and value of the given local in this frame.
583 ///
584 /// # Panics
585 ///
586 /// Panics if the index is out-of-range (greater than
587 /// `num_locals()`).
588 pub fn local(&self, mut store: impl AsContextMut, index: u32) -> Result<Val> {
589 let store = store.as_context_mut();
590 let frame_data = self.frame_data(store.0.as_store_opaque())?;
591 let (offset, ty) = frame_data.locals[usize::try_from(index).unwrap()];
592 let slot_addr = frame_data.slot_addr(self.cursor.frame().fp());
593 // SAFETY: compiler produced metadata to describe this local
594 // slot and stored a value of the correct type into it. Slot
595 // address is valid because we checked liveness of the
596 // activation/frame via `frame_data` above.
597 Ok(unsafe { read_value(store.0.as_store_opaque(), slot_addr, offset, ty) })
598 }
599
600 /// Get the type and value of the given operand-stack value in
601 /// this frame.
602 ///
603 /// Index 0 corresponds to the bottom-of-stack, and higher indices
604 /// from there are more recently pushed values. In other words,
605 /// index order reads the Wasm virtual machine's abstract stack
606 /// state left-to-right.
607 pub fn stack(&self, mut store: impl AsContextMut, index: u32) -> Result<Val> {
608 let store = store.as_context_mut();
609 let frame_data = self.frame_data(store.0.as_store_opaque())?;
610 let (offset, ty) = frame_data.stack[usize::try_from(index).unwrap()];
611 let slot_addr = frame_data.slot_addr(self.cursor.frame().fp());
612 // SAFETY: compiler produced metadata to describe this
613 // operand-stack slot and stored a value of the correct type
614 // into it. Slot address is valid because we checked liveness
615 // of the activation/frame via `frame_data` above.
616 Ok(unsafe { read_value(store.0.as_store_opaque(), slot_addr, offset, ty) })
617 }
618}
619
620/// A cache from `StoreCodePC`s for modules' private code within a
621/// store to pre-computed layout data for the virtual stack frame(s)
622/// present at that physical PC.
623pub(crate) struct FrameDataCache {
624 /// For a given physical PC, the list of virtual frames, from
625 /// inner (most recently called/inlined) to outer.
626 by_pc: BTreeMap<StoreCodePC, Vec<FrameData>>,
627}
628
629impl FrameDataCache {
630 pub(crate) fn new() -> FrameDataCache {
631 FrameDataCache {
632 by_pc: BTreeMap::new(),
633 }
634 }
635
636 /// Look up (or compute) the list of `FrameData`s from a physical
637 /// `Frame`.
638 fn lookup_or_compute<'a>(
639 &'a mut self,
640 registry: &ModuleRegistry,
641 frame: Frame,
642 ) -> &'a [FrameData] {
643 let pc = StoreCodePC::from_raw(frame.pc());
644 match self.by_pc.entry(pc) {
645 Entry::Occupied(frames) => frames.into_mut(),
646 Entry::Vacant(v) => {
647 // Although inlining can mix modules, `module` is the
648 // module that actually contains the physical PC
649 // (i.e., the outermost function that inlined the
650 // others).
651 let (store_code, frames) = VirtualFrame::decode(registry, frame.pc());
652 let frames = frames
653 .into_iter()
654 .map(|frame| FrameData::compute(frame, store_code))
655 .collect::<Vec<_>>();
656 v.insert(frames)
657 }
658 }
659 }
660}
661
662/// Internal data pre-computed for one stack frame.
663///
664/// This represents one frame as produced by the progpoint lookup
665/// (Wasm PC, frame descriptor index, stack shape).
666struct VirtualFrame {
667 /// The module-relative Wasm PC for this frame.
668 wasm_pc: ModulePC,
669 /// The frame descriptor for this frame.
670 frame_descriptor: FrameTableDescriptorIndex,
671 /// The stack shape for this frame.
672 stack_shape: FrameStackShape,
673}
674
675impl VirtualFrame {
676 /// Return virtual frames corresponding to a physical frame, from
677 /// outermost to innermost.
678 fn decode(registry: &ModuleRegistry, pc: usize) -> (&StoreCode, Vec<VirtualFrame>) {
679 let (store_code, pc) = registry
680 .store_code_by_pc(pc)
681 .expect("Wasm frame PC does not correspond to a module");
682 let table = store_code.code_memory().frame_table().unwrap();
683 let pc = u32::try_from(pc).expect("PC offset too large");
684 // Functions without any program points (e.g. the module
685 // start function, or trampolines) have no virtual frames.
686 let frames = table
687 .find_program_point(pc, FrameInstPos::Post)
688 .into_iter()
689 .flatten()
690 .map(|(wasm_pc, frame_descriptor, stack_shape)| VirtualFrame {
691 wasm_pc,
692 frame_descriptor,
693 stack_shape,
694 })
695 .collect();
696
697 (store_code, frames)
698 }
699}
700
701/// Data computed when we visit a given frame.
702struct FrameData {
703 slot_to_fp_offset: usize,
704 func_key: FuncKey,
705 wasm_pc: ModulePC,
706 /// Shape of locals in this frame.
707 ///
708 /// We need to store this locally because `FrameView` cannot
709 /// borrow the store: it needs a mut borrow, and an iterator
710 /// cannot yield the same mut borrow multiple times because it
711 /// cannot control the lifetime of the values it yields (the
712 /// signature of `next()` does not bound the return value to the
713 /// `&mut self` arg).
714 locals: Vec<(FrameStateSlotOffset, FrameValType)>,
715 /// Shape of the stack slots at this program point in this frame.
716 ///
717 /// In addition to the borrowing-related reason above, we also
718 /// materialize this because we want to provide O(1) access to the
719 /// stack by depth, and the frame slot descriptor stores info in a
720 /// linked-list (actually DAG, with dedup'ing) way.
721 stack: Vec<(FrameStateSlotOffset, FrameValType)>,
722}
723
724impl FrameData {
725 fn compute(frame: VirtualFrame, store_code: &StoreCode) -> Self {
726 let frame_table = store_code.code_memory().frame_table().unwrap();
727 // Parse the frame descriptor.
728 let (data, slot_to_fp_offset) = frame_table
729 .frame_descriptor(frame.frame_descriptor)
730 .unwrap();
731 let frame_state_slot = FrameStateSlot::parse(data).unwrap();
732 let slot_to_fp_offset = usize::try_from(slot_to_fp_offset).unwrap();
733
734 // Materialize the stack shape so we have O(1) access to its
735 // elements, and so we don't need to keep the borrow to the
736 // module alive.
737 let mut stack = frame_state_slot
738 .stack(frame.stack_shape)
739 .collect::<Vec<_>>();
740 stack.reverse(); // Put top-of-stack last.
741
742 // Materialize the local offsets/types so we don't need to
743 // keep the borrow to the module alive.
744 let locals = frame_state_slot.locals().collect::<Vec<_>>();
745
746 FrameData {
747 slot_to_fp_offset,
748 func_key: frame_state_slot.func_key(),
749 wasm_pc: frame.wasm_pc,
750 stack,
751 locals,
752 }
753 }
754
755 fn slot_addr(&self, fp: usize) -> *mut u8 {
756 let fp: *mut u8 = core::ptr::with_exposed_provenance_mut(fp);
757 fp.wrapping_sub(self.slot_to_fp_offset)
758 }
759}
760
761/// Read the value at the given offset.
762///
763/// # Safety
764///
765/// The `offset` and `ty` must correspond to a valid value written
766/// to the frame by generated code of the correct type. This will
767/// be the case if this information comes from the frame tables
768/// (as long as the frontend that generates the tables and
769/// instrumentation is correct, and as long as the tables are
770/// preserved through serialization).
771unsafe fn read_value(
772 store: &mut StoreOpaque,
773 slot_base: *const u8,
774 offset: FrameStateSlotOffset,
775 ty: FrameValType,
776) -> Val {
777 let address = unsafe { slot_base.offset(isize::try_from(offset.offset()).unwrap()) };
778
779 // SAFETY: each case reads a value from memory that should be valid
780 // according to our safety condition. State-slot values are packed without
781 // alignment padding, so these loads must accept unaligned addresses.
782 match ty {
783 FrameValType::I32 => {
784 let value = unsafe { (address as *const i32).read_unaligned() };
785 Val::I32(value)
786 }
787 FrameValType::I64 => {
788 let value = unsafe { (address as *const i64).read_unaligned() };
789 Val::I64(value)
790 }
791 FrameValType::F32 => {
792 let value = unsafe { (address as *const u32).read_unaligned() };
793 Val::F32(value)
794 }
795 FrameValType::F64 => {
796 let value = unsafe { (address as *const u64).read_unaligned() };
797 Val::F64(value)
798 }
799 FrameValType::V128 => {
800 // Vectors are always stored as little-endian.
801 let value =
802 unsafe { u128::from_le_bytes((address as *const [u8; 16]).read_unaligned()) };
803 Val::V128(value.into())
804 }
805 FrameValType::AnyRef => {
806 let mut nogc = AutoAssertNoGc::new(store);
807 let value = unsafe { (address as *const u32).read_unaligned() };
808 let value = AnyRef::_from_raw(&mut nogc, value);
809 Val::AnyRef(value)
810 }
811 FrameValType::ExnRef => {
812 let mut nogc = AutoAssertNoGc::new(store);
813 let value = unsafe { (address as *const u32).read_unaligned() };
814 let value = ExnRef::_from_raw(&mut nogc, value);
815 Val::ExnRef(value)
816 }
817 FrameValType::ExternRef => {
818 let mut nogc = AutoAssertNoGc::new(store);
819 let value = unsafe { (address as *const u32).read_unaligned() };
820 let value = ExternRef::_from_raw(&mut nogc, value);
821 Val::ExternRef(value)
822 }
823 FrameValType::FuncRef => {
824 let value = unsafe { (address as *const *mut c_void).read_unaligned() };
825 let value = unsafe { Func::_from_raw(store, value) };
826 Val::FuncRef(value)
827 }
828 FrameValType::ContRef => {
829 unimplemented!("contref values are not implemented in the host API yet")
830 }
831 }
832}
833
834/// Compute raw pointers to all GC refs in the given frame.
835// Note: ideally this would be an impl Iterator, but this is quite
836// awkward because of the locally computed data (FrameStateSlot::parse
837// structured result) within the closure borrowed by a nested closure.
838#[cfg(feature = "gc")]
839pub(crate) fn gc_refs_in_frame<'a>(ft: FrameTable<'a>, pc: u32, fp: *mut usize) -> Vec<*mut u32> {
840 let fp = fp.cast::<u8>();
841 let mut ret = vec![];
842 if let Some(frames) = ft.find_program_point(pc, FrameInstPos::Post) {
843 for (_wasm_pc, frame_desc, stack_shape) in frames {
844 let (frame_desc_data, slot_to_fp_offset) = ft.frame_descriptor(frame_desc).unwrap();
845 let frame_base = unsafe { fp.offset(-isize::try_from(slot_to_fp_offset).unwrap()) };
846 let frame_desc = FrameStateSlot::parse(frame_desc_data).unwrap();
847 for (offset, ty) in frame_desc.stack_and_locals(stack_shape) {
848 match ty {
849 FrameValType::AnyRef | FrameValType::ExnRef | FrameValType::ExternRef => {
850 let slot = unsafe {
851 frame_base
852 .offset(isize::try_from(offset.offset()).unwrap())
853 .cast::<u32>()
854 };
855 ret.push(slot);
856 }
857 FrameValType::ContRef | FrameValType::FuncRef => {}
858 FrameValType::I32
859 | FrameValType::I64
860 | FrameValType::F32
861 | FrameValType::F64
862 | FrameValType::V128 => {}
863 }
864 }
865 }
866 }
867 ret
868}
869
870/// One debug event that occurs when running Wasm code on a store with
871/// a debug handler attached.
872#[derive(Debug)]
873pub enum DebugEvent<'a> {
874 /// A [`wasmtime::Error`](crate::Error) was raised by a hostcall.
875 HostcallError(&'a crate::Error),
876 /// An exception is thrown by wasm.
877 ///
878 /// Note that the exception may be caught by wasm if there's an appropriate
879 /// handler on the stack, but the stack hasn't been searched yet. The
880 /// debugger can inject its own exception or overwrite this exception if
881 /// desired.
882 Exception(OwnedRooted<ExnRef>),
883 /// A Wasm trap occurred.
884 Trap(Trap),
885 /// A breakpoint was reached.
886 Breakpoint,
887 /// An epoch yield occurred.
888 EpochYield,
889}
890
891/// A handler for debug events.
892///
893/// This is an async callback that is invoked directly within the
894/// context of a debug event that occurs, i.e., with the Wasm code
895/// still on the stack. The callback can thus observe that stack, up
896/// to the most recent entry to Wasm.[^1]
897///
898/// Because this callback receives a `StoreContextMut`, it has full
899/// access to any state that any other hostcall has, including the
900/// `T`. In that way, it is like an epoch-deadline callback or a
901/// call-hook callback. It also "freezes" the entire store for the
902/// duration of the debugger callback future.
903///
904/// In the future, we expect to provide an "externally async" API on
905/// the `Store` that allows receiving a stream of debug events and
906/// accessing the store mutably while frozen; that will need to
907/// integrate with [`Store::run_concurrent`] to properly timeslice and
908/// scope the mutable access to the store, and has not been built
909/// yet. In the meantime, it should be possible to build a fully
910/// functional debugger with this async-callback API by channeling
911/// debug events out, and requests to read the store back in, over
912/// message-passing channels between the callback and an external
913/// debugger main loop.
914///
915/// Note that the `handle` hook may use its mutable store access to
916/// invoke another Wasm. Debug events will also be caught and will
917/// cause further `handle` invocations during this recursive
918/// invocation. It is up to the debugger to handle any implications of
919/// this reentrancy (e.g., implications on a duplex channel protocol
920/// with an event/continue handshake) if it does so.
921///
922/// Note also that this trait has `Clone` as a supertrait, and the
923/// handler is cloned at every invocation as an artifact of the
924/// internal ownership structure of Wasmtime: the handler itself is
925/// owned by the store, but also receives a mutable borrow to the
926/// whole store, so we need to clone it out to invoke it. It is
927/// recommended that this trait be implemented by a type that is cheap
928/// to clone: for example, a single `Arc` handle to debugger state.
929///
930/// [^1]: Providing visibility further than the most recent entry to
931/// Wasm is not directly possible because it could see into
932/// another async stack, and the stack that polls the future
933/// running a particular Wasm invocation could change after each
934/// suspend point in the handler.
935///
936/// [`Store::run_concurrent`]: crate::Store::run_concurrent
937pub trait DebugHandler: Clone + Send + Sync + 'static {
938 /// The data expected on the store that this handler is attached
939 /// to.
940 type Data;
941
942 /// Handle a debug event.
943 fn handle(
944 &self,
945 store: StoreContextMut<'_, Self::Data>,
946 event: DebugEvent<'_>,
947 ) -> impl Future<Output = ()> + Send;
948}
949
950/// Breakpoint state for modules within a store.
951#[derive(Default)]
952pub(crate) struct BreakpointState {
953 /// Single-step mode.
954 single_step: bool,
955 /// Breakpoints added individually. Maps from the actual
956 /// (possibly slipped-forward) breakpoint key to a reference
957 /// count. Multiple requested PCs may map to the same actual
958 /// breakpoint when they are slipped forward.
959 breakpoints: BTreeMap<BreakpointKey, usize>,
960 /// When a requested breakpoint PC does not exactly match an
961 /// opcode boundary, we "slip" it forward to the next available
962 /// PC. This map records the redirect from the requested key to
963 /// the actual key so that `remove_breakpoint` can undo it.
964 breakpoint_redirects: BTreeMap<BreakpointKey, BreakpointKey>,
965}
966
967/// A breakpoint.
968pub struct Breakpoint {
969 /// Reference to the module in which we are setting the breakpoint.
970 pub module: Module,
971 /// Module-relative Wasm PC offset.
972 pub pc: ModulePC,
973}
974
975#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
976struct BreakpointKey(CompiledModuleId, ModulePC);
977
978impl BreakpointKey {
979 fn from_raw(module: &Module, pc: ModulePC) -> BreakpointKey {
980 BreakpointKey(module.id(), pc)
981 }
982
983 fn get(&self, registry: &ModuleRegistry) -> Breakpoint {
984 let module = registry
985 .module_by_compiled_id(self.0)
986 .expect("Module should not have been removed from Store")
987 .clone();
988 Breakpoint { module, pc: self.1 }
989 }
990}
991
992/// A breakpoint-editing session.
993///
994/// This enables updating breakpoint state (setting or unsetting
995/// individual breakpoints or the store-global single-step flag) in a
996/// batch. It is more efficient to batch these updates because
997/// "re-publishing" the newly patched code, with update breakpoint
998/// settings, typically requires a syscall to re-enable execute
999/// permissions.
1000pub struct BreakpointEdit<'a> {
1001 state: &'a mut BreakpointState,
1002 registry: &'a mut ModuleRegistry,
1003 /// The engine that owns everything in `registry`.
1004 engine: &'a Engine,
1005 /// Modules that have been edited.
1006 ///
1007 /// Invariant: each of these modules' CodeMemory objects is
1008 /// *unpublished* when in the dirty set.
1009 dirty_modules: BTreeSet<StoreCodePC>,
1010}
1011
1012impl BreakpointState {
1013 pub(crate) fn edit<'a>(
1014 &'a mut self,
1015 registry: &'a mut ModuleRegistry,
1016 engine: &'a Engine,
1017 ) -> BreakpointEdit<'a> {
1018 BreakpointEdit {
1019 state: self,
1020 registry,
1021 engine,
1022 dirty_modules: BTreeSet::new(),
1023 }
1024 }
1025
1026 pub(crate) fn breakpoints<'a>(
1027 &'a self,
1028 registry: &'a ModuleRegistry,
1029 ) -> impl Iterator<Item = Breakpoint> + 'a {
1030 self.breakpoints.keys().map(|key| key.get(registry))
1031 }
1032
1033 pub(crate) fn is_single_step(&self) -> bool {
1034 self.single_step
1035 }
1036
1037 /// Internal helper to patch a new module for
1038 /// single-stepping. When a module is newly registered in a
1039 /// `Store`, we need to patch all breakpoints into the copy for
1040 /// this `Store` if single-stepping is currently enabled.
1041 pub(crate) fn patch_new_module(&self, code: &mut StoreCode, module: &Module) -> Result<()> {
1042 // Apply single-step state if single-stepping is enabled. Note
1043 // that no other individual breakpoints will exist yet (as
1044 // this is a newly registered module).
1045 if self.single_step {
1046 let mem = code.code_memory_mut().unwrap();
1047 mem.unpublish()?;
1048 BreakpointEdit::apply_single_step(mem, module, true, |_key| false)?;
1049 mem.publish()?;
1050 }
1051 Ok(())
1052 }
1053}
1054
1055impl<'a> BreakpointEdit<'a> {
1056 /// Errors if `module` does not belong to the same engine as the store
1057 /// being edited.
1058 ///
1059 /// The module registry rejects foreign modules on its own, but breakpoint
1060 /// bookkeeping is updated before a module reaches the registry, and
1061 /// removing a breakpoint that was never added does not touch the registry
1062 /// at all. So this editing session checks up front as well.
1063 fn check_engine(&self, module: &Module) -> Result<()> {
1064 crate::ensure!(
1065 crate::Engine::same(self.engine, module.engine()),
1066 "cross-`Engine` breakpoint editing is not supported"
1067 );
1068 Ok(())
1069 }
1070
1071 fn get_code_memory<'b>(
1072 breakpoints: &BreakpointState,
1073 registry: &'b mut ModuleRegistry,
1074 dirty_modules: &mut BTreeSet<StoreCodePC>,
1075 module: &Module,
1076 ) -> Result<&'b mut CodeMemory> {
1077 let store_code_pc =
1078 registry.store_code_base_or_register(module, RegisterBreakpointState(breakpoints))?;
1079 let code_memory = registry
1080 .store_code_mut(store_code_pc)
1081 .expect("Just checked presence above")
1082 .code_memory_mut()
1083 .expect("Must have unique ownership of StoreCode in guest-debug mode");
1084 if dirty_modules.insert(store_code_pc) {
1085 code_memory.unpublish()?;
1086 }
1087 Ok(code_memory)
1088 }
1089
1090 fn patch<'b>(
1091 patches: impl Iterator<Item = FrameTableBreakpointData<'b>> + 'b,
1092 mem: &mut CodeMemory,
1093 enable: bool,
1094 ) {
1095 let mem = mem.text_mut();
1096 for patch in patches {
1097 let data = if enable { patch.enable } else { patch.disable };
1098 let mem = &mut mem[patch.offset..patch.offset + data.len()];
1099 log::trace!(
1100 "patch: offset 0x{:x} with enable={enable}: data {data:?} replacing {mem:?}",
1101 patch.offset
1102 );
1103 mem.copy_from_slice(data);
1104 }
1105 }
1106
1107 /// Add a breakpoint in the given module at the given PC in that
1108 /// module.
1109 ///
1110 /// If the requested PC does not fall exactly on an opcode
1111 /// boundary, the breakpoint is "slipped" forward to the next
1112 /// available opcode PC.
1113 ///
1114 /// No effect if the breakpoint is already set.
1115 ///
1116 /// # Errors
1117 ///
1118 /// Returns an error if `module` was not compiled by the same engine as
1119 /// the store being edited.
1120 pub fn add_breakpoint(&mut self, module: &Module, pc: ModulePC) -> Result<()> {
1121 self.check_engine(module)?;
1122 let frame_table = module
1123 .frame_table()
1124 .expect("Frame table must be present when guest-debug is enabled");
1125 let actual_pc = frame_table.nearest_breakpoint(pc).unwrap_or(pc);
1126 let requested_key = BreakpointKey::from_raw(module, pc);
1127 let actual_key = BreakpointKey::from_raw(module, actual_pc);
1128
1129 if actual_pc != pc {
1130 log::trace!("slipping breakpoint from {requested_key:?} to {actual_key:?}");
1131 self.state
1132 .breakpoint_redirects
1133 .insert(requested_key, actual_key);
1134 }
1135
1136 let refcount = self.state.breakpoints.entry(actual_key).or_insert(0);
1137 *refcount += 1;
1138 if *refcount == 1 {
1139 // First reference: actually patch the code.
1140 let mem =
1141 Self::get_code_memory(self.state, self.registry, &mut self.dirty_modules, module)?;
1142 let patches = frame_table.lookup_breakpoint_patches_by_pc(actual_pc);
1143 Self::patch(patches, mem, true);
1144 }
1145 Ok(())
1146 }
1147
1148 /// Remove a breakpoint in the given module at the given PC in
1149 /// that module.
1150 ///
1151 /// No effect if the breakpoint was not set.
1152 ///
1153 /// # Errors
1154 ///
1155 /// Returns an error if `module` was not compiled by the same engine as
1156 /// the store being edited.
1157 pub fn remove_breakpoint(&mut self, module: &Module, pc: ModulePC) -> Result<()> {
1158 self.check_engine(module)?;
1159 let requested_key = BreakpointKey::from_raw(module, pc);
1160 let actual_key = self
1161 .state
1162 .breakpoint_redirects
1163 .remove(&requested_key)
1164 .unwrap_or(requested_key);
1165 let actual_pc = actual_key.1;
1166
1167 if let Some(refcount) = self.state.breakpoints.get_mut(&actual_key) {
1168 *refcount -= 1;
1169 if *refcount == 0 {
1170 self.state.breakpoints.remove(&actual_key);
1171 if !self.state.single_step {
1172 let mem = Self::get_code_memory(
1173 self.state,
1174 self.registry,
1175 &mut self.dirty_modules,
1176 module,
1177 )?;
1178 let frame_table = module
1179 .frame_table()
1180 .expect("Frame table must be present when guest-debug is enabled");
1181 let patches = frame_table.lookup_breakpoint_patches_by_pc(actual_pc);
1182 Self::patch(patches, mem, false);
1183 }
1184 }
1185 }
1186 Ok(())
1187 }
1188
1189 fn apply_single_step<F: Fn(&BreakpointKey) -> bool>(
1190 mem: &mut CodeMemory,
1191 module: &Module,
1192 enabled: bool,
1193 key_enabled: F,
1194 ) -> Result<()> {
1195 let table = module
1196 .frame_table()
1197 .expect("Frame table must be present when guest-debug is enabled");
1198 for (wasm_pc, patch) in table.breakpoint_patches() {
1199 let key = BreakpointKey::from_raw(&module, wasm_pc);
1200 let this_enabled = enabled || key_enabled(&key);
1201 log::trace!(
1202 "single_step: enabled {enabled} key {key:?} -> this_enabled {this_enabled}"
1203 );
1204 Self::patch(core::iter::once(patch), mem, this_enabled);
1205 }
1206 Ok(())
1207 }
1208
1209 /// Turn on or off single-step mode.
1210 ///
1211 /// In single-step mode, a breakpoint event is emitted at every
1212 /// Wasm PC.
1213 pub fn single_step(&mut self, enabled: bool) -> Result<()> {
1214 log::trace!(
1215 "single_step({enabled}) with breakpoint set {:?}",
1216 self.state.breakpoints
1217 );
1218 if self.state.single_step == enabled {
1219 // No change to current state; don't go through the effort of re-patching and
1220 // re-publishing code.
1221 return Ok(());
1222 }
1223 let modules = self
1224 .registry
1225 .all_modules()
1226 .map(|(_, m)| m.clone())
1227 .collect::<Vec<_>>();
1228 for module in modules {
1229 let mem =
1230 Self::get_code_memory(self.state, self.registry, &mut self.dirty_modules, &module)?;
1231 Self::apply_single_step(mem, &module, enabled, |key| {
1232 self.state.breakpoints.contains_key(key)
1233 })?;
1234 }
1235
1236 self.state.single_step = enabled;
1237
1238 Ok(())
1239 }
1240}
1241
1242impl<'a> Drop for BreakpointEdit<'a> {
1243 fn drop(&mut self) {
1244 for &store_code_base in &self.dirty_modules {
1245 let store_code = self.registry.store_code_mut(store_code_base).unwrap();
1246 if let Err(e) = store_code
1247 .code_memory_mut()
1248 .expect("Must have unique ownership of StoreCode in guest-debug mode")
1249 .publish()
1250 {
1251 abort_on_republish_error(e);
1252 }
1253 }
1254 }
1255}
1256
1257/// Abort when we cannot re-publish executable code.
1258///
1259/// Note that this puts us in quite a conundrum. Typically we will
1260/// have been editing breakpoints from within a hostcall context
1261/// (e.g. inside a debugger hook while execution is paused) with JIT
1262/// code on the stack. Wasmtime's usual path to return errors is back
1263/// through that JIT code: we do not panic-unwind across the JIT code,
1264/// we return into the exit trampoline and that then re-enters the
1265/// raise libcall to use a Cranelift exception-throw to cross most of
1266/// the JIT frames to the entry trampoline. When even trampolines are
1267/// no longer executable, we have no way out. Even an ordinary
1268/// `panic!` cannot work, because we catch panics and carry them
1269/// across JIT code using that trampoline-based error path. Our only
1270/// way out is to directly abort the whole process.
1271///
1272/// This is not without precedent: other engines have similar failure
1273/// paths. For example, SpiderMonkey directly aborts the process when
1274/// failing to re-apply executable permissions (see [1]).
1275///
1276/// Note that we don't really expect to ever hit this case in
1277/// practice: it's unlikely that `mprotect` applying `PROT_EXEC` would
1278/// fail due to, e.g., resource exhaustion in the kernel, because we
1279/// will have the same net number of virtual memory areas before and
1280/// after the permissions change. Nevertheless, we have to account for
1281/// the possibility of error.
1282///
1283/// [1]: https://searchfox.org/firefox-main/rev/7496c8515212669451d7e775a00c2be07da38ca5/js/src/jit/AutoWritableJitCode.h#26-56
1284#[cfg(feature = "std")]
1285fn abort_on_republish_error(e: crate::Error) -> ! {
1286 log::error!(
1287 "Failed to re-publish executable code: {e:?}. Wasmtime cannot return through JIT code on the stack and cannot even panic; aborting the process."
1288 );
1289 std::process::abort();
1290}
1291
1292/// In the `no_std` case, we don't have a concept of a "process
1293/// abort", so rely on `panic!`. Typically an embedded scenario that
1294/// uses `no_std` will build with `panic=abort` so the effect is the
1295/// same. If it doesn't, there is truly nothing we can do here so
1296/// let's panic anyway; the panic propagation through the trampolines
1297/// will at least deterministically crash.
1298#[cfg(not(feature = "std"))]
1299fn abort_on_republish_error(e: crate::Error) -> ! {
1300 panic!("Failed to re-publish executable code: {e:?}");
1301}